Then one day, Shelley Blond, a newcomer to the voice acting world, heard about the project, sent in an audition tape, and landed the role in a matter of days. Regardless, since Gard wanted to make the game an "interactive movie," the character needed a voice.Ĭore Design searched for nine months, but nobody seemed to fit. Early designs were more Private Vasquez from "Aliens" than British archaeologist, but she was, in fact, always a she. According to an interview with the head Core Design staff, Gard always envisioned Lara as a woman. Core Design employee Toby Gard dreamt up a video game starring a male adventurer raiding ancient tombs, but concerns were raised regarding similarities between the protagonist and Indiana Jones, so the character was changed to a woman, who eventually became Lara Croft - except that's not what happened. You may have already heard the popular tale of Lara Croft's birth.
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